In this paper, a two-level architecture is developed and implemented for the interactive simulation and evaluation of a distributed agent-based simulation environment designed to detect and resolve interfer ence in naval radar units. The Java-based simulation is designed as a two level software architecture incor porating: (i) multiple radars on each ship controlled through a lower-level intra-ship interference control module, and (ii) multiple ships in a group coordi nated through a higher-level interference control module. Each ship's interference detection and reso lution mechanism, termed a control agent, is com posed of these two separate levels, which dynamically coordinate to detect and then resolve interference problems using three different coordination strate gies—a Master-Slave, a Locally Autonomous and a simple Negotiation mode.