Abstract
To successfully interact with the environment, we need to estimate physical properties of the world and adjust our behavior accordingly. For example, we adjust our gait and gaze when walking on difficult terrain (Kopiske et al., 2021; Matthis et al., 2018; ’t Hart & Einhäuser, 2012). Similarly, when grasping a bar of soap, we constantly adjust our grip force in response to a detected slippage (Johansson & Westling, 1984; Paulun et al., 2016). Our tactile sensors provide us with an estimate of how slippery a surface is (reviewed in Schwarz, 2016). In fact, skin-to-surface slipperiness correlates highly with physical measures of friction (Smith & Scott, 1996); however, there are many situations in which we have to estimate slippage between object surfaces, thus lacking direct tactile information: Is it safe to place my mug on the slightly tilted table? How does the waiter know how much a tray can be inclined before the objects start to slip while meandering through the bar, escaping tables, customers, and other obstacles?
Evidently, estimates of the coefficient of static friction
The question how the brain predicts the outcome of physical events (e.g., whether a bottle on an inclined tray will slip) is addressed by the field of intuitive physics (for reviews, see Kubricht et al., 2017; Ullman et al., 2017; Vicovaro, 2021). Whereas human behavior can be in accordance with Newtonian physics (McIntyre et al., 2001; Neupärtl et al., 2020), other studies revealed misconceptions of physical events and proposed that intuitive physics is based on heuristics (McCloskey, 1983; Proffitt & Gilden, 1989). This assumption, however, is inconsistent with work suggesting that these biases can arise as a consequence of subjective uncertainty about physical variables and constraints (Sanborn et al., 2013). Battaglia et al. (2013) showed an impressive overlap between behavioral responses and an
One asset of probabilistic approaches is that they emphasize the uncertainty we constantly face when making physical inferences. When estimating object properties, humans can reduce uncertainty and learn about physical events by actively engaging with objects (Bramley et al., 2018; Lederman & Klatzky, 1987). For example, when participants had to indicate the steepest slope (critical tilt angle
To judge whether something slips easily on a level surface, at least two parameters need to be inferred: weight (equal to the gravitational force,

Forces on an inclined plane. The glass and bottle on the tray will start to slide if the downward force,
Here, we investigated whether adults consider friction when estimating critical tilt angles and whether these estimates are biased by weight. Importantly, we manipulated the type of object interaction (blocks: push/pull, lift, push/pull plus lift) and thus the kinesthetic information provided to participants (participants had no tactile information about the relevant surfaces). The force required to push an object on a horizontal plane depends on both friction and weight, and we thus expect that both parameters would be reflected in participants’ estimates (push/pull block). Estimates after object lifting (lift block) should be more strongly, if not exclusively, based on weight. Critically, when we provide both cues (push/pull-plus-lift block), an ideal physicist could arrive at an unbiased friction estimate by discounting weight. Thus, if object interactions improve physical inferences, we expect that data in the push/pull-plus-lift block are explained by differences in friction rather than by differences in weight.
Statement of Relevance
The emergence of advanced sensorimotor intelligence has been crucial for the evolutionary advantage of humans over other species. This becomes evident with each step we take, bottle we grasp, or cup we carry on a tray as our brain constantly faces the challenge to account for size, mass, and friction of the contacting bodies. How this challenge is met, however, is not well understood. Previous studies mainly focused on visual aspects but rarely contrasted visual with sensorimotor information. This is particularly dramatic in light of the ontogenetic role of sensorimotor interaction. It goes further than Piagetian theory and the crucial phase during which infants make sense of the world around them through motor activity and sensory feedback. In this study, we show that some physical properties are not sufficiently estimated through vision alone by contrasting perceptual estimates with estimates through object interaction.
To test whether friction estimates rely on manual object interaction (interaction group), we asked a second group of participants to estimate critical tilt angles after observing a video of the experimenter interacting with the objects. If friction estimates indeed rely on manual object interaction, then we expect a difference in estimates of critical tilt angle between the interaction and video-observation groups. Moreover, manual object interaction might affect tilt angle estimates explicitly (i.e., by cognitive computations of physical laws) or implicitly (i.e., unintentional, uncontrollable, and outside of awareness; Bargh, 1994), with implicit details of an interaction barely noticeable when observed through a video. Thus, we collected data of a third group of participants, who estimated critical tilt angles after observing the experimenter interacting with objects right in front of them, allowing them to infer the involved forces as well (live-observation group). Given that the human brain processes real objects and pictures of the same objects differently (Freud et al., 2018; Snow et al., 2011), contrasting the video-observation group and the live-observation group also allows us to control for a potential real-object effect. Generally, if manual object interaction affects friction estimates explicitly, we expect that the same cognitive computations can be carried out by the observation groups. However, if manual object interaction affects friction estimates implicitly (i.e., without consciously computing tilt angles), we expect a difference between the interaction group and the observation groups.
Open Practices Statement
Supplementary material and data can be found at OSF: https://osf.io/gmsh6/.
Method
Participants
Following a pilot experiment, we calculated the sample size with the jpower package in jamovi (jamovi project, 2020). For a paired-samples
Design and stimuli
To obtain estimates of the critical tilt angle (

Design and procedure. We recorded data from three groups of participants (interaction, live observation, and video observation). Across different blocks, all groups were provided with different information about the forces involved before estimating the critical tilt angle of a cube on a surface. Whereas the interaction group had direct haptic contact with the cubes, participants from the observation groups only viewed another person interacting with the cube. At the end of every trial, participants adjusted a bar on a monitor so that it corresponded to the angle they thought the surface could be maximally tilted before the cube would start to slide.
We used two sets of cubes: equal-density and equal-size cubes. Equal-density cubes were two small and two large wooden cubes with edge lengths of 8 cm and approximately 10.5 cm and weights of approximately 390 g and 840 g, respectively. Equal-size cubes had an edge length of approximately 9.5 cm, and the mass of a cube could be varied by swapping out its core (see Fig. S1 in Supplementary Material). Cores were made of brass and aluminum, resulting in weights of approximately 900 g and 600 g, respectively. To manipulate friction, we attached cardboard (low-friction cubes) or foam rubber (high-friction cubes) to the cubes’ bottom. Cubes were placed on a wooden board, resulting in coefficients of static friction,
We attached a Force Sensing ResistorTM (FSR 406; Interlink Electronics, Irvine, CA, USA) of approximately 4-by-4-cm size on one side of each cube (see Fig. 2). To prevent participants from identifying cubes by the grain, we covered the cubes with 3D printed casings. The casings had an opening for the FSRs. Each cube and FSR was attached to a custom-built switch box. The main output of the switch box was connected to a USB I/O device (USB-6009; National Instruments, Austin, TX, USA), which allowed us to read out the voltage changes during the experiment. The experiment was controlled in Python 3.8 via PsychoPy (Peirce et al., 2019).
Procedure
Participants were randomly assigned to one of the three groups (video-observation, live-observation, or interaction group). Each group performed three blocks (push/pull, lift, push/pull plus lift; see Fig. 2). The order of the first two blocks was balanced across participants (because the last block would have revealed both forces), and the order of trials within each block was randomized. In the first block (push/pull), participants in the video-observation group experienced the amount of force needed to move a cube by watching a video of a cube being pulled by a spring scale until the cube starts to move. The live-observation group obtained the same information by watching the experimenter pulling the cube using the spring scale. Objects in the live-observation group were hidden from view until the experimenter lifted a curtain shortly before interacting with the object (see Fig. S2 in Supplementary Material). In the interaction group, the experimenter placed the cube at a fixed position in front of the participants, who were then asked to put the fifth digit of their dominant hand on the force sensor and slowly build up force until the cube started to move. Both pulling (spring scale) and pushing (finger) require overcoming the force of friction. In the second block (lift), the observation groups experienced the amount of force needed to lift a cube by watching a video of a person or watching the experimenter lifting the cube by a spring scale. The interaction group was asked to lift the cube using a precision grip, with the thumb of the dominant hand placed on the FSR. In the third block (push/lift plus lift), the groups experienced both the pull and lift actions in the observation groups and the push and lift actions in the interaction group. The sequence of the push and lift interactions in the combined block was counterbalanced across participants. All object interactions had to take place in a time window of 6 s, and exploratory behavior (e.g., multiple push actions) was not permitted.
At the end of each trial, participants were asked how much they thought they could maximally tilt the board right before the cube would begin to move. Participants indicated the maximal tilt by adjusting a bar presented on a computer monitor using the left (counterclockwise) and right (clockwise) arrow keys of a keyboard. The orientation of the bar was initially shown in a random orientation, and every button press tilted the bar by 0.0003°. Holding a button down increased the step size exponentially with each frame to facilitate large step sizes. Repressing the button reset the step size and allowed a fine-tuned response. Participants did not receive feedback about estimation accuracy at the conclusion of each trial. Each condition was repeated twice. Together with two friction levels, two mass levels, and three blocks, we collected 24 trials for each participant. The experiment lasted approximately 20 min.
Before the experiment began, participants were familiarized with the sequence of events. The basic physics was purposefully not explained to participants. The intention behind this was to prevent participants from biasing toward “performing active calculations,” ensuring that the physics remained “intuitive enough.” For those required to physically interact with the cube, an additional introduction to the correct “interaction protocol” was provided. This was done to ensure that participants could correctly build up the force (i.e., adhere to the protocol without engaging in any exploratory behavior). To facilitate this understanding, they were allowed to practice this movement using a dummy cube of a comparable weight class before the main experiment commenced.
Data reduction and statistical analyses
Data reduction and statistical analyses were conducted in Python 3.8. In total, we recorded 1,896 trials (79 participants × 24 trials). Trials in which the estimated tilt angle was greater than 80° (free fall) were marked as outliers and excluded (25 of 1,896 trials, approximately 1%). The remaining dataset was aggregated over repetitions. Then, we calculated the
Normality of the data was tested via Shapiro-Wilk test. We compared
Results
Sensitivity to friction versus mass
To quantify whether participants based their estimate of the critical tilt angle on information about friction or mass, we computed differences between the two levels of each factor (heavy vs. light, high vs. low friction), which we use as a proxy for sensitivity (see Fig. 3). If a participant relied on mass, we expect higher

Results: Sensitivity to mass over sensitivity to friction for the three respective groups. Differences in critical tilt angle estimates for heavy versus light cubes (
On average, sensitivity to mass was higher than sensitivity to friction: main effect physical quantity,
When objects were lifted (orange squares in Fig. 3), estimate differences were different from 0° only for mass, not for friction. This was true in all three groups: video observation–mass,
In the push/pull block (blue circles in Fig. 3), estimated differences of the critical tilt angle were different from zero for mass and for friction but only in the live-observation group: live observation–mass,
In the block where objects were both pushed and lifted (green triangles in Fig. 3), it was possible to discount information about mass. Yet, in all three groups,
Last, we compared sensitivity to friction in the critical push/pull-plus-lift block across the three different groups. Sensitivity to friction was higher in the interaction group compared with the video-observation group,
In sum, estimates of critical tilt angle depended on how the object was acted upon and whether participants were able to manually interact with the object or observe the object being manipulated in a video or live in front of them by the experimenter: When objects were lifted, critical tilt angles depended only on the object’s mass. When objects were pushed,
Accuracy of tilt angle estimates and force data
To test whether manual interaction with the cubes led to more accurate estimates of critical tilt angle, we calculated the error as the difference between participants’ estimates and the ground truth (see Fig. 4). Descriptively, errors were smallest for the interaction group. Estimates tended to be in between the two levels of friction for the video-observation group, whereas participants in the live observation partly underestimated critical tilt angles. Absolute errors were compared in a 2 × 3 × 3 ANOVA with the two repeated-measures factors friction (low, high) and object manipulation (push/pull, lift, push/pull plus lift) and the between-participant variable group (live observation, video observation, interaction). None of the effects, including group, yielded a significant effect. Hence, we found no clear advantage of physical interaction in terms of accuracy.

Estimated critical tilt angles as a function of block and group (colors) relative to ground truth (solid black line). The error bars represent 95% confidence intervals of between-participant variability. Asterisks indicate a significant difference (
Next, we wanted to understand the relationship between the applied force and participants’ tilt estimates. To this end, each cube was attached with a force-sensitive resistor. To account for individual force levels, we standardized the peak forces and the estimates by each participant. The relationship between both measures is depicted in Figure 5. The peak force during pushing is strongly related to the estimate of the critical tilt angle and can explain about 35% of the variance in the block push and 44% of the variance in the block push plus lift. This relationship remains intact even if the size of the cubes was the same (right-hand panels of Fig 5). This relationship was less pronounced for the peak grip force during lifting (bottom row in Fig. 5).

Relationship between estimates of the critical tilt angle and maximum force applied for both stimulus sets. The values were obtained from the interaction group and standardized for each participant. Peak forces during pushing (
Discussion
In the present study, we investigated whether differences in friction are reflected in participants’ estimates of the critical tilt angle. Moreover, we tested whether these estimates are biased by the objects’ mass and whether this uninformative cue can be discarded after manual object interaction. We showed that participants correctly chose higher estimates of the critical tilt angle for cubes with a high-friction compared with a low-friction surface when they pushed the objects and the force of friction was available as a potential cue. However, the interaction group also considered the cubes’ weight, which was reflected in higher estimates of the critical tilt angle for heavy compared with light cubes. This confirms that the interaction group was sensitive to the information provided—irrespective of whether this information was helpful for the task or not. Importantly, the result of the push/pull-plus-lift blocks suggests that participants, unlike an “ideal physicist,” did not discount the cubes’ weight. Quite to the contrary, rather than disentangling forces, the pattern of the interaction group (and video-observation group) is consistent with the idea that participants formed a weighted average of the information they obtained when pushing and when lifting the object (and observing these actions, respectively), rather than discounting the weight. Descriptively, the condition in which participants have information obtained from lifting and pushing is located in between the conditions in which participants obtained information from either lifting or pushing alone, although this pattern is not statistically significant for all groups.
Sensitivity to friction was highest in the interaction group, suggesting that reliance on friction partly necessitates sensorimotor feedback to utilize this information for physical inference. In both observation groups, sensitivity to friction fell short of the physical difference of friction and thus tilt angle. Participants in the video-observation group were least sensitive to friction but consistently considered mass whenever they saw a video of a cube being lifted. This pattern of results is more consistent with the view that the use of friction information does not rely on cognitive computations of physical laws. Our results are similar to previous findings showing that humans take object weight into account when they rate the amount of friction between an object and a surface while imagining that the object slides on the board (Corneli & Vicovaro, 2007). That study, however, differs from ours in several important aspects. First, the authors emphasized participants’ beliefs; that is, participants had to imagine the movement of objects but did not experience the coefficient of static friction by actively pushing the objects. Second, the authors tested a scenario with a flat surface, that is, no inclination, in which the object’s mass matters because of gravity. And third, their study focused on sliding (i.e., kinetic) friction—which applies once an object is moving.
Our findings are limited in terms of group comparability. The rationale for the stimulus selection in the video-observation group was based on the idea that the interaction group might have conscious access to the involved forces. In the push block, participants accessed the product of the coefficient of friction and the weight (because the coefficient of friction cannot be accessed on its own). In the lift block, they accessed the weight, and in the push-plus-lift block, both friction and weight. To provide a similar access of the involved forces through observation, we used a spring scale in the observation groups. Our results show that participants did not rely solely on explicit information about the involved forces to solve the task. Quite the contrary, our results show that observing the experimenter interacting with the objects in front of them helped participants employ information about the force of friction, suggesting the involvement of implicit visual cues and providing further evidence that information processing differs between real objects and pictorial presentation of these objects (Freud et al., 2018; Snow et al., 2011; for review, see Fiehler & Karimpur, 2023). Descriptively, sensitivity to friction was highest in the interaction group, and the difference in critical tilt angles and the physical stimulus difference were similar, suggesting that some incremental information (possibly derived from kinesthesia) can be extracted from interacting with the objects.
Another limitation, but also strength, lies in the fact that the type of direct interaction was controlled (“Push the cube with increasing force until it starts to move”). When haptically exploring an object in order to judge one of its physical properties, people typically select an exploratory procedure that helps them to acquire the most relevant tactile information in order to recognize the object (Lederman & Klatzky, 1987). When judging the slipperiness of a surface, moving the finger across the surface has proven to provide more information than static contact (Grierson & Carnahan, 2006; Joh et al., 2007). However, here we focus not on surface-to-skin friction but on surface-to-surface friction (i.e., of two objects), a topic of utter importance for our everyday lives but widely neglected in research on perception and action. Grierson and Carnahan (2006) also showed that lifting an object is helpful for estimating friction. In contrast to their experiment, participants in our interaction group did not have direct contact with the relevant surface during the lifting procedure and thus were not able to obtain tactile information for estimating friction. Instead, our experimental conditions were specifically designed so that participants would have to combine the information about the force of friction with the gravitational force. The present findings emphasize that tactile information is not necessary to estimate friction but that such estimates can be based solely on kinesthetic information.
The generalizability of our study might be potentially limited by our sample’s composition, predominantly young adults. This focus raises questions about the development and variability of intuitive physics across different ages. During early development, an intuitive understanding of object properties may still form and may not yet be fully automated. Conversely, in older adults, while cognitive processing might decline, the ingrained nature of intuitive physics could remain robust or even become more relied upon as a compensatory mechanism. Therefore, our findings, although informative for a young adult demographic, warrant further investigation to assess their relevance across the life span.
In summary, although humans are quite accurate in estimating the critical tilt angle, they also base their estimates on the object’s weight, particularly when they cannot manually interact with the object (observation groups). Direct interaction allows people to obtain information about friction to estimate the critical tilt angle. When tactile information about the two surfaces having contact is missing, that information can be inferred from kinesthetic input. However, our results suggest that instead of performing cognitive algebra (Corneli & Vicovaro, 2007) by discounting information about weight, humans behave like an unideal physicist by forming a weighted average about all the information they obtain from manual object interaction. This shows that inferences about physical object properties are tightly linked to the human sensorimotor system.
