Abstract
Keywords
Introduction
As mobile technology has penetrated all aspects of our daily lives, wearables have gained widespread popularity worldwide. 1 Around 150 million wearables were shipped globally in the third quarter of 2023 alone, 2 and the leading tracking app MyFitnessPal has more than 200 million active users all over the world. 3 It reveals a current ubiquitous trend where people are actively engaging health tracking practices with digital devices, which has been conceptualized as quantified-self (QS).4,5 QS refers to the representational sum of an individual's self-tracking data of any kind—biological, physical, behavioral, or environmental—and is often used as a synonym for self-tracking.6–8
QS has been validated to have some positive influence on users.9,10 Recent empirical results show that digital data from QS can promote users’ health consciousness, knowledge, efficacy, and socio-cultural norms, which improve their physical activity.11–15 With these outcomes, Maturo and Setiffi 15 declared that QS is a way to combat with today's major risk factors for health burdens, such as obesity, 16 lack of sleep, 17 and uncertainty. 18
Although existing empirical studies tend to have considered QS from a positive perspective,11,12 the dark sides of this everyday behavior are also beginning to receive attention. For example, envy, 19 social overload, 20 and privacy invasion 21 are only some of the potential negative impacts of QS, which may in fact bring significant threat to users’ well-being. 21 Of the various negative outcomes associated with QS, dependence as a detrimental aspect for mental health is rarely explored. The present study adopted a cognitive-behavioral model (CBM) to examine factors associated with QS dependence, by investigating both the distal factor (i.e. habitual use of wearables) and proximal factors (i.e. perceived external regulation, recognition, and perceived irreplaceability) on the intrapersonal, interpersonal, and human-computer interaction levels.
QS dependence
QS is not merely about self-logging for health; it is also a motivational process that utilizes gamification and social feedback as two fundamental functions. 22 On one hand, gamification refers to designing information systems to afford experiences and motivations similar to those inherent in actual games, but in a non-gaming context, with the intent to change users’ behavior. 9 In QS, various gamification stimuli such as points, leaderboards, and likes are employed to enhance users’ motivation and encourage sustained engagement.22,23 However, research has shown that leveraging these gamification features to gain extrinsic reward not only undermines intrinsic enjoyment of activities, 24 but also creates a risk of dependence as users may find it difficult to stop participating in such gamified actions. 25 On the other hand, social feedback from others also plays an important role in QS. 26 Social feedback, whether directly from the tracking device or through the social media it may be connected to, has been identified as a key aspect of QS adoption and a significant motivator for physical activity.11,22 However, through the everyday performative use of self-tracking data, social feedback also has been identified to increase users’ dependence. 26 Therefore, as QS technology combines health tracking with gamification and social feedback functions, the mechanism of QS dependence under its growing popularity requires further examination.
Based on relevant literature, QS dependence can be defined as an excessive reliance on tracking devices.27,28 QS dependence is characterized by an increased cognitive occupancy of tracker-related thoughts, and decreased motivation to engage in physical activity when the tracker is not involved. 29 Researchers have adopted catchy phrases to describe this phenomenon, such as “I track, therefore I walk” 29 or “working out for likes.” 22 These phrases highlight such a distorted psychological state where tracking itself becomes the focus, underscoring people's dependence on QS technologies to motivate their physical activity. Similar to other kinds of problematic media use, QS dependence also represents a significant potential risk to users’ mental health.30,31
Previous research on the factors influencing QS dependence is limited, with only a few studies providing partial evidence of its effects.5,22,26,29,32 In a cross-sectional study, continued exercise intention was found to be determined by the continued use of QS, which is influenced by social feedback. 22 Meanwhile, another experiment demonstrated that wearable devices could have a long-term impact on users’ perception of exercise even after they no longer use them. 32 This practice has been found to be addictive, becoming companions and extensions of participants’ physicality through habitual use in everyday life. 26 Given the limited yet significant research findings on QS dependence, there is a pressing need to develop not only a theoretical framework to better understand the underlying mechanisms but also robust methodologies for future research and practical interventions.
Distal factor of QS dependence
In this study, we adopted the cognitive-behavioral model (CBM) as our theoretical background. CBM was first proposed by Davis 33 to examine the mechanisms involved in problematic Internet use, and later provided a framework for investigating users’ problematic use behavior across various media technologies.34–36 According to CBM, both distal and proximal factors contribute to problematic use. 33
The distal factor in CBM, which refers to technology usage, is the necessary root factor of problematic use behaviors. 33 When applying CBM, it has been argued that habitual use more appropriately reflects the characteristics of dependence as a distal factor 37 especially as mobile devices emerge. 38 Habitual use as a behavioral routine is characterized as an automatic response that is repeated in specific situations to obtain certain goals or end states.39,40 The effect of habitual use on media dependence has been validated by an increasing number of studies.38,41 For example, habitual use was identified as a vital distal factor of social media dependence through the increase of distorted cognitions. 37 In line with this, habitual use of wearables should be recognized as a distal factor of QS dependence.
Proximal factors of QS dependence
In CBM, proximal factors refer to maladaptive cognitions that also contribute to a problematic use behavior. 33 From this perspective, problematic use is viewed not simply as behavioral dependence, but rather as a pattern of technology-related cognitions that result in negative outcomes. 36 Rather than setting specific variables, CBM highlights the crucial role of maladaptive cognitions as a set, 35 which are influenced primarily by technological experiences. Thus, when applying CBM to QS dependence, we must further consider the different affordances of the technology in order to reveal the existing specific maladaptive cognitions on the intrapersonal, interpersonal, and human-computer interaction levels.
On the intrapersonal level, perceived external regulation refers to the way in which one behaves in response to external motivations, specifically to gain rewards or avoid punishment.42,43 The decline of intrinsic motivation in response to external rewards has been the subject of empirical examinations over the years.44,45 It should be noted that perceived external regulation can be dynamic and influenced by the use of technology. Even though QS has the potential to support users’ self-regulation by enabling users to track their progress, set goals, and receive feedback, it could simultaneously increase individuals’ external regulation.26,46 In this regard, LaRose et al. 40 found that habitual use can undermine individuals’ self-oriented goals and lead to an increase in addictive behaviors. In the field of physical activity, while habitual use of QS for rewards such as points and leaderboards, wearable users reported a decrease in intrinsic motivation and higher external regulation as to physical activity.12,47,48 In addition, it has been demonstrated that perceived external regulation played a predictive role in QS dependence related to physical activity. 29 Consequently, our hypotheses were formulated as follows:
On the interpersonal level, gaining recognition from others due to the social feedback can significantly affect one's use behavior, 20 and following self-determination theory, this relates to one's need for competence and social relatedness. 45 Wearable users usually need to quantify their physical activity and share it frequently to get “like” and “comment” from others as approval.22,26 Therefore, recognition has been identified as the main social aspect of QS, which is positively associated with the use of QS.49,50 In parallel, it has been identified that social interaction in interpersonal networks can shape one's media dependence. 51 Research has shown that the level of recognition needs fulfilled by social media is directly proportional to addiction.52,53 Therefore, wearable users can also easily develop dependence through the social feedback in QS. More specifically, we posited:
Moreover, it's important to note that recognition is likely to be associated with perceived external regulation, 54 as previous literature has highlighted its social influence on self-regulation.26,55 Thus, H3 was as follows:
Concerning the human-computer interaction level, perceived irreplaceability refers to the perception that media technologies all have unique values and cannot be replaced by other tools, 37 which reflects the psychological hook that attributes unique values to an addiction behavior. 56 Perceived irreplaceability as a technical attribute has been identified as not only a key factor associated with wearable technology adoption intention, 57 but also a negative effect that makes users feel dependent through daily habitual use.32,58 Empirical studies have further validated the significant role of perceived irreplaceability in fostering different kinds of media dependence, including social media,37,59 online games, 60 and short-form videos. 61 As Davis 33 argued that dependence behavior impedes one's capacity to solve problems and adopt new behavior, perceived irreplaceability as an instrumental and emotional bond also exists in fostering QS dependence in physical activity. Consequently, the following hypotheses were formulated:
Based on the theoretical and empirical framework, this study investigated both distal and proximal factors that may influence the levels of QS dependence among wearable users. It was further hypothesized that perceived external regulation, recognition, and perceived irreplaceability as three proximal factors would be significant mediators in the relationships between habitual use and QS dependence (see Figure 1):

Conceptual framework of the cognitive-behavioral model of QS dependence.
Methods
Sample and procedure
Participants were recruited by a professional Chinese online research company (https://www.sojump.com) which administers an online subject pool of over 2.6 million Chinese participants featuring a wide distribution of demographics and geographic location. A screening question, “Have you ever used a smartwatch or fitness band to record your physical exercise?” was asked at the very beginning of the survey to screen out unqualified participants. Given that young people are the primary users of wearable fitness technologies,13,62 young adults aged 18 to 35 were targeted as participants for this study, in line with previous research.34,63,64 The study sample consisted of 535 participants (
Measures
Statistical analysis
Initial data analysis began by gathering the descriptive statistics results to check for normal distribution and identification of outliers. Multi-collinearity was no problem when VIF-values were below 5. Correlations analysis was then conducted using SPSS 29. Structural equation modeling (SEM) using Mplus 8 with a maximum likelihood estimation was performed to investigate the indirect pathways between habitual use and perceived QS dependence. To evaluate the model fit we used the criteria suggested by Hu and Bentler, 68 specifically, cut-off values for the comparative fit index (CFI) and the Tucker–Lewis index (TLI) were both above 0.95, the root mean square error of approximation (RMSEA) was 0.06 or lower, and the standardized root mean square residual (SRMR) was 0.08 or lower. To test for mediation effects, 5000 bootstrap resamples were estimated to obtain the 95% bias-corrected (BC) confidence intervals (CIs).
Results
Descriptive statistics and correlations
As demonstrated in Table 1, habitual use of wearables was positively related to perceived external regulation, recognition, and perceived irreplaceability. Perceived QS dependence was also positively associated with these three proximal factors. However, perceived QS dependence did not have a significant correlation with habitual use.
Descriptive statistics and bivariate intercorrelations among study variables.
HU: habitual use; PER: perceived external regulation; REC: recognition; PI: perceived irreplaceability; PQSD: perceived quantified-self dependence.
*
Hypothesized model
To test the hypothesized model in Figure 1, SEM was used to incorporate all the control and study variables. Estimations of the relationships showed good fit:

Final SEM model on main study variables.
The mediating effects of these proximal factors (i.e. perceived external regulation, recognition, and perceived irreplaceability) between habitual use and perceived QS dependence were tested using the bootstrap method with 5000 iterations. Table 2 showed that the direct effect of habitual use and that the total indirect effects of proximal factors were both significant. Specifically, perceived external regulation did not significantly mediate the relationship between habitual use and perceived QS dependence. Moreover, the mediating roles of recognition and perceived irreplaceability in the relationship between habitual use and perceived QS dependence were significant. Taken together, the addition of three proximal factors to the model resulted in a significant increase in the estimated coefficient linking habitual use to perceived QS dependence, with the direct and indirect effects almost counterbalancing each other. Therefore, our results identified the suppression effect 69 of three proximal factors. H5 was partially supported.
Hypotheses testing results.
Habitual: habitual use; PER: perceived external regulation; REC: recognition; PI: perceived irreplaceability; PQSD: perceived quantified-self dependence.
Discussion
Based on CBM, we established a comprehensive theoretical framework to investigate both distal and proximal factors of perceived QS dependence on the intrapersonal, interpersonal, and human-computer interaction levels. As expected, habitual use of wearables, as a distal factor, can influence proximal factors (i.e. perceived external regulation, recognition, and perceived irreplaceability) to indirectly contribute to users’ perceived QS dependence. Contrary to our hypotheses, habitual use was directly negatively related to perceived QS dependence and was not directly associated with perceived external regulation. These findings enhance our understanding of the mechanisms of perceived QS dependence, providing guidance for users to promote physical health through technology while minimizing mental health risks.
Theoretical implications
Despite the many positive aspects of QS,12,23,70 the current study highlights its negative outcome from the perspective of dependence. It contributes to the QS literature by examining how distal and proximal factors contribute to dependence, thus extending the application of CBM in the QS context. Since it was first proposed in the context of traditional Internet use, CBM has proven to be valid in opening up numerous new research trajectories into a wide variety of media. The framework in this study corresponds with the assertion of Davis 33 that technology usage is an underlying factor that indirectly influences users’ problematic use through maladaptive cognitions, addressing an existing gap in QS research.
On the intrapersonal level, the current study found no empirical support for a relationship between habitual use and perceived external regulation, with recognition fully mediating this relationship. One explanation may lie in the features of QS habitual users who simultaneously hold two contradictory thoughts: autonomous motivation and external motivation. 12 On one hand, consistent with the theory of self-regulation, QS has the potential to support users’ self-regulation through tracking data and personal goals, potentially improving their ability to self-regulate.40,71 On the other hand, people may not directly gain external regulation by habitual use since they perceive the feedback of QS as external motivation rather than usage itself.12,29 Therefore, habitual use can influence user's perceived external regulation only in the presence of recognition through social feedback and rewards in QS. Furthermore, the serial mediation model involving perceived external regulation and recognition confirms that both self-oriented and social-oriented factors can work together to influence dependence. 43
Regarding the interpersonal level, our results support the hypothesis that recognition is positively associated with perceived QS dependence. Building on previous evidence that recognition gained from social network could change user's attitude and behavior in exercise gamification, 22 our study further uncovers the dependence outcomes within this process. This finding aligns with empirical studies which highlighted that recognition and social needs are central predictors of social media addiction.52,53 Given that exercise exhibits a contagion effect in social networks, 72 other social influences in perceived QS dependence such as social norms 73 and social comparison 11 warrant further investigation.
On the human-computer interaction level, perceived irreplaceability serves as a key factor contributing to perceived QS dependence. It mediates not only the relationship between habitual use and perceived QS dependence but also between the other two proximal factors and perceived QS dependence. Such findings echo those of Wang, Lee 37 and Liu, Lin 59 who identified the perceived irreplaceability as a proximal factor of social media dependence. It also suggests that both intrapersonal and interpersonal factors can lead to perceived irreplaceability in the human-computer interaction level as the most proximal factor of perceived QS dependence. This can be understood by considering that multi-attributes surrounding wearable technology can be perceived and jointly influence the overall technical perception, 57 such as motivational attribute23,67 and health attribute 57 on the intrapersonal level, as well as social attribute 10 on the interpersonal level.
More importantly, while most of our findings were as expected, the direct path between habitual use and perceived QS dependence exhibited an unexpected negative relationship. This intriguing result reveals the double-edged sword effect of the habitual use of wearables. On the one hand, the negative direct effect of habitual use on perceived QS dependence observed in this study aligns with previous research, suggesting that habitual use alone has very low risk of problematic use39,41 and may even decrease the possibility of dependence since users expend less cognitive effort to engage in participatory actions. 47 It also hints the potential existence of unexamined mediating pathways, such as adaptive cognition and intrinsic motivation. 74
On the other hand, the suppression effect of these proximal factors implies that there exist inherent risks associated with maladaptive cognitions and dependence, even though habitual use of wearables may appear to be normal and routine. Exposure to various overlapping media forms in QS, such as gamification elements10,23 and social network sharing both online and offline,22,72 has the risk to exacerbate dependence within the complex real-life context. These results resonate with CBM research findings,37,38 emphasizing that compared to distal factors, maladaptive cognitions as proximal factors play a more significant role in the formation of problematic use.
Practical implications
The findings of this study also have practical implications for wearable users, technology designers, and health professionals. Wearable users can gain a better understanding of their perceived QS dependence, making them more mindful of their tracking habits. Since habitual use is negatively related to dependence directly, individuals could instead focus on the “exercise habit” rather than the “tracking habit” 29 or the “sharing habit,” 22 thereby gradually fostering their intrinsic motivation and autonomy for exercise and modifying problematic use. Technology designers can implement intervention strategies based on CBM that address both distal and proximal factors. This is crucial to maximize the positive effects of wearables while minimizing the negative aspects that result in dependence, given the lack of effective restrictions to address this issue. For health professionals, incorporating gamification into physical health programs requires careful attention to potential discomfort factors on the intrapersonal, interpersonal, and human-computer interaction levels to ensure that benefits to physical health do not compromise users’ mental health.
Limitations and future research
The present research was limited by several factors. First, due to the inherent limitations of cross-sectional survey research, the effects of the variables may be bidirectional. Further longitudinal and experimental studies should be conducted to establish a more robust causal relationship between QS use and dependence. Second, we only address the negative aspect of QS in this study, which may overlook the beneficial aspects of habitual QS use. Since habitual use is not necessarily positive or negative, there are unexamined mediating factors exist within the proposed mechanism that have positive potential, such as self-regulation and competence need.26,75 It is also possible that QS would benefit certain people more, such as individuals who want to lose weight 76 or have high autonomous motivation for health management. 23 Future research should identify boundary conditions and involve more moderating variables to investigate competing mechanisms. Third, the perceived QS dependence measurements employed in this study are relatively new, and their reliability and validity still require further validation. This measurement only reflects the participants’ perceived QS dependence, acknowledging the subjective nature of self-report methods, which may differ from external observers due to self-interpretation and social desirability. Therefore, there is a need for methodological improvements, such as combining the use of self-report measures with objective data taken from wearable devices. 77 Finally, the sample in this study was composed exclusively of wearable users and young adults from China, which narrows the generalizability of the findings to tracking apps on smartphones, different age groups, and across diverse cultural contexts. The heterogeneity among users of different brands of tracking devices also remains unexplored. Future research may address these limitations by conducting cross-cultural studies or by examining the mechanisms in different age groups.
Conclusion
This study is the first to examine the mechanism of QS dependence by applying the CBM as the theoretical background. Our findings suggest that habitual use of wearables alone will not directly increase user's perceived QS dependence. Instead, the relationship between habitual use and perceived QS dependence is built through perceived external regulation, recognition, and perceived irreplaceability, all of which indirectly contribute to perceived QS dependence. As QS becomes increasingly prevalent in daily routines, future research should continue to investigate the mechanisms which underly the impacts of habitual tracking on QS dependence to promote physical health while minimizing mental health risks in the digital era.
Supplemental Material
sj-docx-1-dhj-10.1177_20552076241286560 - Supplemental material for Distal and proximal factors of wearable users’ quantified-self dependence: A cognitive-behavioral model
Supplemental material, sj-docx-1-dhj-10.1177_20552076241286560 for Distal and proximal factors of wearable users’ quantified-self dependence: A cognitive-behavioral model by Jiaqi Liu and Shuang Chen in DIGITAL HEALTH
Footnotes
Acknowledgement
Contributorship
Consent to participate
Data availability
Declaration of conflicting interests
Ethical approval
Funding
Guarantor
Supplemental material
References
Supplementary Material
Please find the following supplemental material available below.
For Open Access articles published under a Creative Commons License, all supplemental material carries the same license as the article it is associated with.
For non-Open Access articles published, all supplemental material carries a non-exclusive license, and permission requests for re-use of supplemental material or any part of supplemental material shall be sent directly to the copyright owner as specified in the copyright notice associated with the article.
